return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "FUXINGDEZANMEISHI32", fadein = 1.5, scripts = { { side = 2, bgName = "bg_italyv2_4", dir = 1, bgmDelay = 1, bgm = "blueocean-image", hidePaintObj = true, say = "It was unclear whether Aquila's devastating bombardment was able to destroy Tester's experimental EM weapon, but it was certain that the Siren had been pushed back.", flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, say = "With Tester's retreat, the Mirror Sea that threatened the Aegean began to fade, along with the giant labyrinth sitting atop the ocean.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, say = "All that remained were the smoldering husks of mass-produced Sirens, drifting supplies, and the safely-evacuated Senate transport.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 601030, nameColor = "#a9f548", hidePaintObj = true, say = "Heheh~ Sardegnian shipgirls are the best of the best!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 701060, nameColor = "#ffff4d", hidePaintObj = true, say = "Hmph. Not a bad display, but you guys still don't hold a candle to the might of the Northern Parliament!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 701060, nameColor = "#ffff4d", hidePaintObj = true, say = "Let's have a joint exercise next time!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 6, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 601030, nameColor = "#a9f548", hidePaintObj = true, say = "I'll make you eat your words! You'd better not chicken out!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "Everyone fought their hearts out, but it seems like we're all safe and sound~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 602010, nameColor = "#a9f548", hidePaintObj = true, say = "I've finished checking on the condition of the transport ship. None of the pieces of art on board were damaged.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "Thank goodness... I was getting a little worried from how heated the battle was becoming...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "We all had to work a lot harder than expected, especially Aquila. I must thank everyone for making this operation a success.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "Thank you for your praise, but I still have much to learn. Compared to the leadership of Miss Littorio and Lady Veneto, and the tireless efforts of everyone here, I barely accomplished anything.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "I will continue to study and train harder, so that I may become a carrier that Sardegna truly can be proud of.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.2, x = 0, number = 2 } } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "Now now, if you try too hard to be humble, you'll come off as being insincere. Hehe~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "(The Mirror Sea completely disappeared before we were able to thoroughly investigate it...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "(We managed to rescue Gioberti and retrieve the art, eliminate the Siren threat, and even help out one of the Northern Parliament's ships. And yet...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "(I can't shake the feeling that we did not truly achieve a victory here today...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "Phew... I haven't fought like that in a long time...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 8, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "All's well that ends well. Isn't that right, my precious sister, and Eternal Flagship of the glorious Sardegna Empire?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 7, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "We were able to rescue the transport ship and secure the artwork. After the Senate sees our report, we might even earn ourselves a little beach vacation.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "Hmm...... You know what, that does sound pretty nice.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 7, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Right? Oh, did the Senate say anything?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "Quite the opposite, actually. I was told that they received the report, but I haven't been able to reach any of them.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Do you think this is a side-effect from the EMP attacks we suffered in the Mirror Sea? Well, I guess there's no immediate rush to contact the Senate anyways...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_4", dir = 1, blackBg = true, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "Exactly. Now's the time to enjoy the company of friends. By the way, do you still happen to have some of Her Majesty's tea?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } } } }