return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "FUXINGDEZANMEISHI31", fadein = 1.5, scripts = { { bgm = "battle-boss-italy", side = 2, bgName = "bg_italyv2_3", dir = 1, soundeffect = "event:/battle/boom2", hidePaintObj = true, say = "KABOOM–––––––!", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_3", dir = 1, soundeffect = "event:/battle/boom2", actor = 900011, nameColor = "#ff5c5c", hidePaintObj = true, say = "Weapon output has dropped to 70% – Initiating protocols to speed up acquisition of test results.", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, dir = 1, bgName = "bg_italyv2_3", actor = 602010, nameColor = "#a9f548", hidePaintObj = true, say = "Tester's strength aside, it's incredibly frustrating not being able to use my full strength because of this accursed jamming...!", flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 602010, nameColor = "#a9f548", hidePaintObj = true, say = "We're going to be at a severe disadvantage as the battle draws on if we can't destroy that EM weapon!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "The sky's way too hazy for me to operate my planes effectively! Even though there's not much anti-air fire, my bombers can't get a clear visual...!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "(This area's large enough to conceal a large number of mass-produced ships as well as all the transports... Locking onto Tester is going to be almost impossible with all this haze...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "(Calm down, Veneto... There has to be a way to tip the scales in our favor...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Veneto, head down there and see if you can find anything! I'll hold the enemies back!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "Littorio? What are you trying to do...?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "The same thing we always do. Veneto commands, and I take the scene in a blaze of glory! Everyone, don't waste your ammo on shots that won't land, and focus on evasive maneuvers!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "Lead us to victory, Miss Littorio! Lady Veneto!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 7, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Now, let's have a closer look at just what we're dealing with here...!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "(Where is this mist that's interfering with Aquila coming from? Yes, I see it...!)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "Littorio, have everyone aim over there at Tester's position! Make sure to sync your attacks!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "I'm not sure what we're shooting at, but I trust your judgment!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 8, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Everyone, follow our Eternal Flagship's commands! Don't worry about hitting Tester, just aim at her location, and shoot at maximum elevation!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "I see! I can work with this!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "Bombers, fighter-bombers, dive now...!!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 7, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "I get it now... Instead of trying to disperse the haze, you tried to create a route for Aquila's bombers even if they couldn't see the target...!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "But how can we ensure that her bombs hit the mark? Wait... this is a concentrated bombardment through sheer force...?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "Follow her lead! Continue to lay down your fire! Don't let Tester escape!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, blackBg = true, actor = 605010, nameColor = "#a9f548", hidePaintObj = true, say = "You shall learn what happens when you attempt to defile the splendor of Sardegna, Siren scum!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }