return {
fadeOut = 1.5,
mode = 2,
fadeType = 2,
once = true,
id = "FUXINGDEZANMEISHI26",
fadein = 1.5,
scripts = {
{
stopbgm = true,
mode = 1,
sequence = {
{
"\"Hey, Veneto, do you consider yourself an art aficionado?\"",
1
},
{
"\"Who knows~ There's a lot in Sardegna that I love even more.\"",
2
},
{
"\"We do have the best food though, don't we? And the world's best bathhouses.\"",
3
},
{
"\"Yes... and the best friends anyone can ask for.\" ",
4
}
}
},
{
bgName = "bg_italyv2_3",
side = 2,
dir = 1,
bgmDelay = 1,
bgm = "xinnong-3",
actor = 601040,
nameColor = "#a9f548",
hidePaintObj = true,
say = "In short, if we leave the Pawns alone, the labyrinth won't shift around.",
flashin = {
delay = 1,
dur = 1,
black = true,
alpha = {
1,
0
}
},
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 6,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 601040,
nameColor = "#a9f548",
hidePaintObj = true,
say = "But what about the aggressive Sirens?",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 1,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 601060,
nameColor = "#a9f548",
hidePaintObj = true,
say = "That's a good point... Even if we can leave them alone for now, what's not to say that they don't all come crashing down on us when we're trying to leave?",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 2,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 601060,
nameColor = "#a9f548",
hidePaintObj = true,
say = "We'd be caged in from both sides...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 5,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 601040,
nameColor = "#a9f548",
hidePaintObj = true,
say = "We've never had to worry about any Sirens sneaking up from behind us so far though...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 4,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 601050,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Yeah! It's gonna be a huge issue if we find our way through the labyrinth but can't make our way back!",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 5,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 602010,
nameColor = "#a9f548",
hidePaintObj = true,
say = "I suspect the Sirens aren't so generous as to allow us to just follow our ball of string back to the entrance.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 602010,
nameColor = "#a9f548",
hidePaintObj = true,
say = "However, our primary focus right now shouldn't be on how to escape.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 7,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605020,
nameColor = "#a9f548",
hidePaintObj = true,
say = "It seems that the shortest leg of our journey will be getting to the center of the labyrinth, rather than to the end or the beginning.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 3,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "I'm sure Aquila's planes will be able to get us to that \"center.\"",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 1,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 607010,
nameColor = "#a9f548",
hidePaintObj = true,
say = "So that's your idea of how to leave the labyrinth, huh? Let's call it Operation Daedalus~♪",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 1,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "Quite fitting. Please prepare your aircraft, Aquila.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 4,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 607010,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Of course! I've never tried something like this before, but just leave it to me!",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 605010,
side = 2,
bgName = "bg_italyv2_3",
nameColor = "#a9f548",
dir = 1,
say = "Good. If we avoid fighting the Sirens, we'll be able to at least see what they're trying to keep us away from.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605020,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Wait, hold on a darn minute, Veneto... Are you seriously suggesting... that we hop on Aquila's planes?!",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 1,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 601060,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Hwuh? Is that even possible?!",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
},
action = {
{
y = 30,
type = "shake",
delay = 0,
dur = 0.15,
x = 0,
number = 2
}
}
},
{
expression = 2,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 608010,
nameColor = "#a9f548",
say = "I, I don't think it's impossible in theory... B-but it might not be the best idea to try it here...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 1,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 608010,
nameColor = "#a9f548",
say = "Aquila would be left behind by herself... and it's not like carrier-based planes work the same way as passenger planes...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 608010,
side = 2,
bgName = "bg_italyv2_3",
nameColor = "#a9f548",
dir = 1,
say = "Shipgirls might be able to do some pretty amazing stuff, but... I think this might be a bit too dangerous to try without training... Hehe, hehehehe...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 4,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "(I've actually seen someone pull it off before, but that person... defies all normal rationality...)",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 3,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "Of course I don't think we'll be able to ride on top of the planes... Rather, what I'm trying to say is...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 6,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 602010,
nameColor = "#a9f548",
hidePaintObj = true,
say = "...I see, you'll try to exploit the fact that the labyrinth shifts when we defeat the Siren Pawns?",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 1,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "First, our objective isn't to go through the labyrinth, but to rescue Gioberti and retrieve any missing artwork.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 3,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "The distance to the center of the labyrinth grows each time we destroy the Pawns.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 605010,
side = 2,
bgName = "bg_italyv2_3",
nameColor = "#a9f548",
dir = 1,
say = "So far, we've been focusing exclusively on \"defeating the Sirens,\" and this has only taken us further and further away from our real goals.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 4,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 602010,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Focus on getting through the labyrinth rather than on fighting, huh?",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605020,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Avoid engaging the Sirens and head straight for the middle, then pull away any enemies in our way with our planes?",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 8,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605020,
nameColor = "#a9f548",
hidePaintObj = true,
say = "I'm not sure they'll fall for that more than once or twice, so we'll have to stay alert and ready to fight just in case.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605020,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Anyway, you heard the Eternal Flagship. Let's make our way towards the center as quickly as possible without engaging the enemy.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
bgName = "bg_italyv2_3",
side = 2,
dir = 1,
bgmDelay = 1,
bgm = "battle-boss-italy",
stopbgm = true,
hidePaintObj = true,
say = "30 minutes later...",
flashout = {
dur = 1,
black = true,
alpha = {
0,
1
}
},
flashin = {
delay = 1,
dur = 1,
black = true,
alpha = {
1,
0
}
},
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 4,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605020,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Ugh... Things never quite work out the way we plan,...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 4,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "It's also very hard to disregard all our training and sail right by mass-produced ships without any protection...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 3,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 608010,
nameColor = "#a9f548",
say = "Hehehe... Does that mean we can finally beat them up...?",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 2,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "The labyrinth doesn't seem to shift when we engage the Sirens, but only after defeating them.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 5,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 602010,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Is that true?",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 4,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "Yes, and if we can manage to engage them but not sink them, as if conducting a friendly naval exercise, we can get them to move.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 607010,
nameColor = "#a9f548",
hidePaintObj = true,
say = "I see... So we'll fight them right up to the point where they stop being a threat to us, but still won't cause the labyrinth to shift?",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 2,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 607010,
nameColor = "#a9f548",
hidePaintObj = true,
say = "In other words... We'll be trying to chase them away but not trying to annihilate them.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 7,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605020,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Well, I suppose it'll be a new learning experience to figure out how to fight Sirens without completely destroying them.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 3,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "Right. I suspect that there should be some kind of control panel in the middle of the Mirror Sea, with a Siren guarding it.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 1,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 605010,
nameColor = "#a9f548",
say = "We'll need to save our strength for the final battle, so please try to hold back for now.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 5,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
actor = 608010,
nameColor = "#a9f548",
say = "Hehehe... I can obviously just go right underneath them... Submarine supremacy and all...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
expression = 8,
side = 2,
bgName = "bg_italyv2_3",
dir = 1,
blackBg = true,
actor = 605020,
nameColor = "#a9f548",
hidePaintObj = true,
say = "Trying to dive with all this rigging stuck to us seems even harder than trying to stand on an airplane... Anyway, let's give this a try.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
}
}
}