return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "FUXINGDEZANMEISHI26", fadein = 1.5, scripts = { { stopbgm = true, mode = 1, sequence = { { "\"Hey, Veneto, do you consider yourself an art aficionado?\"", 1 }, { "\"Who knows~ There's a lot in Sardegna that I love even more.\"", 2 }, { "\"We do have the best food though, don't we? And the world's best bathhouses.\"", 3 }, { "\"Yes... and the best friends anyone can ask for.\" ", 4 } } }, { bgName = "bg_italyv2_3", side = 2, dir = 1, bgmDelay = 1, bgm = "xinnong-3", actor = 601040, nameColor = "#a9f548", hidePaintObj = true, say = "In short, if we leave the Pawns alone, the labyrinth won't shift around.", flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 6, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 601040, nameColor = "#a9f548", hidePaintObj = true, say = "But what about the aggressive Sirens?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 601060, nameColor = "#a9f548", hidePaintObj = true, say = "That's a good point... Even if we can leave them alone for now, what's not to say that they don't all come crashing down on us when we're trying to leave?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 601060, nameColor = "#a9f548", hidePaintObj = true, say = "We'd be caged in from both sides...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 601040, nameColor = "#a9f548", hidePaintObj = true, say = "We've never had to worry about any Sirens sneaking up from behind us so far though...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 601050, nameColor = "#a9f548", hidePaintObj = true, say = "Yeah! It's gonna be a huge issue if we find our way through the labyrinth but can't make our way back!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 602010, nameColor = "#a9f548", hidePaintObj = true, say = "I suspect the Sirens aren't so generous as to allow us to just follow our ball of string back to the entrance.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 602010, nameColor = "#a9f548", hidePaintObj = true, say = "However, our primary focus right now shouldn't be on how to escape.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 7, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "It seems that the shortest leg of our journey will be getting to the center of the labyrinth, rather than to the end or the beginning.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "I'm sure Aquila's planes will be able to get us to that \"center.\"", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "So that's your idea of how to leave the labyrinth, huh? Let's call it Operation Daedalus~♪", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "Quite fitting. Please prepare your aircraft, Aquila.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "Of course! I've never tried something like this before, but just leave it to me!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 605010, side = 2, bgName = "bg_italyv2_3", nameColor = "#a9f548", dir = 1, say = "Good. If we avoid fighting the Sirens, we'll be able to at least see what they're trying to keep us away from.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Wait, hold on a darn minute, Veneto... Are you seriously suggesting... that we hop on Aquila's planes?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 601060, nameColor = "#a9f548", hidePaintObj = true, say = "Hwuh? Is that even possible?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 2, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 608010, nameColor = "#a9f548", say = "I, I don't think it's impossible in theory... B-but it might not be the best idea to try it here...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 608010, nameColor = "#a9f548", say = "Aquila would be left behind by herself... and it's not like carrier-based planes work the same way as passenger planes...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 608010, side = 2, bgName = "bg_italyv2_3", nameColor = "#a9f548", dir = 1, say = "Shipgirls might be able to do some pretty amazing stuff, but... I think this might be a bit too dangerous to try without training... Hehe, hehehehe...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "(I've actually seen someone pull it off before, but that person... defies all normal rationality...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "Of course I don't think we'll be able to ride on top of the planes... Rather, what I'm trying to say is...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 6, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 602010, nameColor = "#a9f548", hidePaintObj = true, say = "...I see, you'll try to exploit the fact that the labyrinth shifts when we defeat the Siren Pawns?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "First, our objective isn't to go through the labyrinth, but to rescue Gioberti and retrieve any missing artwork.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "The distance to the center of the labyrinth grows each time we destroy the Pawns.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 605010, side = 2, bgName = "bg_italyv2_3", nameColor = "#a9f548", dir = 1, say = "So far, we've been focusing exclusively on \"defeating the Sirens,\" and this has only taken us further and further away from our real goals.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 602010, nameColor = "#a9f548", hidePaintObj = true, say = "Focus on getting through the labyrinth rather than on fighting, huh?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Avoid engaging the Sirens and head straight for the middle, then pull away any enemies in our way with our planes?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 8, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "I'm not sure they'll fall for that more than once or twice, so we'll have to stay alert and ready to fight just in case.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Anyway, you heard the Eternal Flagship. Let's make our way towards the center as quickly as possible without engaging the enemy.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { bgName = "bg_italyv2_3", side = 2, dir = 1, bgmDelay = 1, bgm = "battle-boss-italy", stopbgm = true, hidePaintObj = true, say = "30 minutes later...", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Ugh... Things never quite work out the way we plan,...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "It's also very hard to disregard all our training and sail right by mass-produced ships without any protection...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 608010, nameColor = "#a9f548", say = "Hehehe... Does that mean we can finally beat them up...?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "The labyrinth doesn't seem to shift when we engage the Sirens, but only after defeating them.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 602010, nameColor = "#a9f548", hidePaintObj = true, say = "Is that true?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "Yes, and if we can manage to engage them but not sink them, as if conducting a friendly naval exercise, we can get them to move.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "I see... So we'll fight them right up to the point where they stop being a threat to us, but still won't cause the labyrinth to shift?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 607010, nameColor = "#a9f548", hidePaintObj = true, say = "In other words... We'll be trying to chase them away but not trying to annihilate them.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 7, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Well, I suppose it'll be a new learning experience to figure out how to fight Sirens without completely destroying them.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "Right. I suspect that there should be some kind of control panel in the middle of the Mirror Sea, with a Siren guarding it.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 605010, nameColor = "#a9f548", say = "We'll need to save our strength for the final battle, so please try to hold back for now.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_italyv2_3", dir = 1, actor = 608010, nameColor = "#a9f548", say = "Hehehe... I can obviously just go right underneath them... Submarine supremacy and all...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 8, side = 2, bgName = "bg_italyv2_3", dir = 1, blackBg = true, actor = 605020, nameColor = "#a9f548", hidePaintObj = true, say = "Trying to dive with all this rigging stuck to us seems even harder than trying to stand on an airplane... Anyway, let's give this a try.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }