return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "DIEHAIMENGHUA9", fadein = 1.5, scripts = { { expression = 5, side = 2, bgName = "bg_mirror", soundeffect = "event:/battle/boom2", dir = 1, bgm = "battle-boss-4", actor = 307080, nameColor = "#a9f548", say = "\"Why... This body should be capable of so much more...!\"", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, bgName = "bg_mirror", dir = 1, actor = 900011, actorName = "Tester", say = "How dull... Is this really all that the mighty \"Shinano\" is capable of?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, bgName = "bg_mirror", dir = 1, actor = 900011, actorName = "Tester", say = "Converted Yamato-class hull, armored aircraft carrier Shinano. You were built to represent the hope of the Sakura Empire, but your actual performance...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_mirror", dir = 1, actor = 307080, nameColor = "#a9f548", say = "\"Tester... This one has faced you countless times...\"", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, bgName = "bg_mirror", dir = 1, actor = 900011, actorName = "Tester", say = "Is that so? That was supposed to be my line.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, bgName = "bg_mirror", dir = 1, actor = 900011, actorName = "Tester", say = "Real experiments require reliable data, rigorous modeling, and a large amount of calculations. What you rely upon is nothing but a fantasy.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_mirror", dir = 1, actor = 305120, nameColor = "#a9f548", say = "Lady Shinano, you're overextending! Get back into formation, quickly!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 6, side = 2, bgName = "bg_mirror", dir = 1, actor = 307080, nameColor = "#a9f548", say = "(Nay... This is the correct way. Only this way will Tester let her guard down and reveal her vulnerability!)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Tester", side = 2, bgName = "bg_mirror", dir = 1, soundeffect = "event:/battle/boom2", actor = 900011, nameColor = "#ff5c5c", say = "Hm? Is this what you're aiming for?", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_mirror", dir = 1, actor = 301840, nameColor = "#a9f548", say = "I've confirmed that Tester's main battery has been damaged, and her attack frequency has decreased!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 7, side = 2, bgName = "bg_mirror", dir = 1, actor = 307080, nameColor = "#a9f548", say = "(Next, the energy supply module... If I remember properly...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#a9f548", side = 2, bgName = "bg_mirror", dir = 1, soundeffect = "event:/battle/boom2", say = "KABOOM——!!", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_mirror", dir = 1, actor = 307080, nameColor = "#a9f548", say = "(Submarines?! Impossible... When did they... Where...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, bgName = "bg_mirror", dir = 1, actor = 900011, actorName = "Tester", say = "Reenactment concluded. I'm glad you came here, Shinano, but know this. Your actions alone will never change the fate of the Sakura Empire.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, bgName = "bg_mirror", dir = 1, actor = 900011, actorName = "Tester", say = "...Data entry complete. And upon this timeline... nothing will change.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#a9f548", side = 2, dir = 1, bgmDelay = 2, bgName = "bg_underwater", bgm = "bsm-2", actorName = "{namecode:182}", say = "(What... It can't be... I...)", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "{namecode:182}", side = 2, bgName = "bg_underwater", nameColor = "#a9f548", dir = 1, say = "(I saw the dreams many times... what was going to happen... I had awoken...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "{namecode:182}", side = 2, bgName = "bg_underwater", nameColor = "#a9f548", dir = 1, say = "(How could this life amount to so little...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "{namecode:182}", side = 2, bgName = "bg_underwater", nameColor = "#a9f548", dir = 1, say = "(This fate... is too cruel.........)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { bgName = "bg_underwater", stopbgm = true, mode = 1, blackBg = true, soundeffect = "event:/ui/fengling", flashout = { dur = 1, alpha = { 0, 1 } }, flashin = { delay = 1.5, dur = 1, alpha = { 1, 0 } } } } }