return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "DEYIZHI6", fadein = 1.5, scripts = { { mode = 1, stopbgm = true, sequence = { { "The Cloudy Mask\n\nChapter 6: The Truth, Pt. 2", 1 } } }, { hideOther = true, side = 0, dir = 1, bgmDelay = 2, bgName = "bg_story_task", bgm = "story-1", actor = 405020, nameColor = "#a9f548", say = "It's all because of that name... \"Lützow.\"", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 404020, side = 0, bgName = "bg_story_task", dir = 1, hideOther = true, nameColor = "#a9f548", say = "Indeed. I don't know how it came to be, but she isn't just Deutschland of the Iron Blood, she was also born as Lützow of the Northern Parliament.", subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, actor = 403040, nameColor = "#a9f548", say = "Huh?! How do they know that...?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 45, type = "shake", delay = 0, dur = 0.2, x = 0, number = 2 } } }, { actor = 404020, side = 0, bgName = "bg_story_task", dir = 1, hideOther = true, nameColor = "#a9f548", say = "And not the Lützow who fought in the Great War, the one the Northern Parliament refloated...", subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403030, side = 0, bgName = "bg_story_task", dir = 1, hideOther = true, nameColor = "#a9f548", say = "Her history haunts her. So she tried desperately to make herself out as the ideal image of Iron Blood so we'd accept her.", subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403040, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "... Why would she bring this up now...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401010, side = 0, bgName = "bg_story_task", dir = 1, hideOther = true, nameColor = "#a9f548", say = "Sure, she had a thing with the Northern Parliament, but she's still Deutschland. She's one of us.", subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401010, side = 0, bgName = "bg_story_task", dir = 1, hideOther = true, nameColor = "#a9f548", say = "And we wanted to make her feel like a part of the team, but since she's kinda sensitive, we agreed to be nice to her.", subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403040, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "......……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, say = "So basically, they were simply doing their best not to hurt or upset her.", typewriter = { speed = 0.05, speedUp = 0.01 } }, { actor = 404020, side = 0, bgName = "bg_story_task", dir = 1, hideOther = true, nameColor = "#a9f548", say = "Which is why we kept this a secret from her and accepted her into the Iron Blood.", subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 405020, side = 0, bgName = "bg_story_task", dir = 1, hideOther = true, nameColor = "#a9f548", say = "That's right. Above all else, she is one of us. But ironically, all our cautiousness and special treatment wound up hurting her in the end...", subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401010, side = 0, bgName = "bg_story_task", dir = 1, hideOther = true, nameColor = "#a9f548", say = "I think she's fine the way she is right now... but I guess she should come to terms with herself, at least a little.", subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401010, side = 0, bgName = "bg_story_task", dir = 1, hideOther = true, nameColor = "#a9f548", say = "It might leave her feeling blue for a while, but maybe we should tell her the truth?", subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403030, side = 0, bgName = "bg_story_task", dir = 1, hideOther = true, nameColor = "#a9f548", say = "I say we do. It's a shame to lose the arrogant Deutschland we know, but it's time she accepts herself for who she is.", subActors = { { actor = 403040, pos = { x = 1500 } } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403040, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "So... they pretty much admit they lied to me...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, say = "Deutschland whispers while her shoulders tremble. Her voice lacks its signature impactful tone, instead sounding frail.", typewriter = { speed = 0.05, speedUp = 0.01 } }, { actor = 403040, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "... Slave, let me go.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, actor = 404020, nameColor = "#a9f548", say = "In conclusion, we should tell Deutschland the truth.", flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { say = "But how do we go about telling her that...", side = 1, bgName = "bg_story_task", dir = 1, actor = 403050, nameColor = "#a9f548", paintingFadeOut = { time = 0.5, side = 0 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403030, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "We don't need to do anything. Right, Gneisenau?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, say = "I let go of Deutschland. She walks over to open the door, then steps into the salon.", typewriter = { speed = 0.05, speedUp = 0.01 } }, { actor = 404020, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "... Ah, so you knew she was listening, Eugen.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403030, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Heheh, of course I knew. So, what do you plan to do with us, Deutschland?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, say = "After a brief silence, the girl raises her voice and speaks her mind.", typewriter = { speed = 0.05, speedUp = 0.01 } }, { actor = 403040, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "You will pay dearly for deceiving me for so long.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403040, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "But... I also want to say...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403040, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Thank you... for accepting me.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }