return {
	mode = 2,
	once = true,
	id = "BSMXU2",
	fadein = 1.5,
	scripts = {
		{
			expression = 1,
			side = 0,
			dir = 1,
			actor = 900180,
			nameColor = "#a9f548",
			say = "Ahahaha! Didn't even break a sweat!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 0,
					type = "shake",
					delay = 0,
					dur = 0.4,
					x = 45,
					number = 2
				}
			}
		},
		{
			actor = 408030,
			side = 1,
			nameColor = "#a9f548",
			dir = 1,
			say = "It was just a small transport fleet. They didn't even have anti-submarine capabilities.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 408030,
			side = 1,
			nameColor = "#a9f548",
			dir = 1,
			say = "Maybe you actually are blessed with luck, 556.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 900180,
			side = 0,
			nameColor = "#a9f548",
			dir = 1,
			say = "I'll be an ace in no time. And then they'll have to give me the Knight's Cross, maybe even with oak leaves! And then Lord Bismarck will notice me~!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 0,
			dir = 1,
			actor = 900180,
			nameColor = "#a9f548",
			say = "Heheheheeheeee~",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 0,
					type = "shake",
					delay = 0,
					dur = 0.4,
					x = 45,
					number = 2
				}
			}
		},
		{
			actor = 408030,
			side = 1,
			nameColor = "#a9f548",
			dir = 1,
			say = "No... the transport fleet we just sank was maybe a thousand tons.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 0,
			dir = 1,
			actor = 900180,
			nameColor = "#a9f548",
			say = "A thousand tons?! That much?!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			actor = 408030,
			side = 1,
			nameColor = "#a9f548",
			dir = 1,
			say = "\"That little,\" you mean... You'd need to break at least a hundred thousand tons to make ace.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 408030,
			side = 1,
			nameColor = "#a9f548",
			dir = 1,
			say = "And then to be an ace among the aces you'd need something like two hundred thousand...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			nameColor = "#a9f548",
			side = 0,
			dir = 1,
			actor = 900180,
			say = "Aaaughh... I suddenly feel like it's so far out of reach...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			nameColor = "#a9f548",
			side = 0,
			dir = 1,
			actor = 900180,
			say = "......",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 900180,
			side = 0,
			nameColor = "#a9f548",
			dir = 1,
			say = "No matter. It's time to prove the goddess of fortune stands with us!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 900180,
			side = 0,
			nameColor = "#a9f548",
			dir = 1,
			say = "Torpedo reserves still good. 557, let's continue our war patrol!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		}
	}
}