return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "BOYIXI1", fadein = 1.5, scripts = { { mode = 1, stopbgm = true, sequence = { { "Me and the Boise\n\n1.Mermaid?", 1 } } }, { side = 2, bgName = "bg_night", dir = 1, bgmDelay = 2, bgm = "story-1", hidePaintObj = true, say = "One evening, I found myself strolling along the beach to alleviate the stress from a long day's work.", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", hidePaintObj = true, dir = 1, say = "The stars of the night sky are perfectly reflected upon the water's surface, the scenery of peace and quiet gradually soothing my heart.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", hidePaintObj = true, dir = 1, say = "Suddenly, I noticed a figure approaching me from just beneath the surface.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { withoutActorName = true, side = 2, bgName = "bg_night", dir = 1, actor = 102290, hidePaintObj = true, say = "A beautiful girl emerged from the water, droplets cascading under the moonlight as her emerald hair fluttered in the sea breeze.", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", hidePaintObj = true, dir = 1, say = "...I could only stand there spellbound, as if having just met a mermaid.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 6, side = 2, bgName = "bg_night", dir = 1, actor = 102290, nameColor = "#a9f548", hidePaintObj = true, say = "Huff... Puff...... I think I spent too long underwater... I need to be more careful next time...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_night", dir = 1, actor = 102290, nameColor = "#a9f548", hidePaintObj = true, say = "C-Commander...? What are you doing here...?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 45, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { side = 2, bgName = "bg_night", hidePaintObj = true, dir = 1, say = "The \"mermaid\" was actually Boise, a light cruiser who had recently joined the fleet, now looking at me with a dumbfounded expression.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", hidePaintObj = true, dir = 1, say = "I let out a sigh of relief... At least it wasn't some enemy infiltrator.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", dir = 1, actor = 102290, nameColor = "#a9f548", hidePaintObj = true, say = "H-had I known you were here, I would've been more careful when I surfaced...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", hidePaintObj = true, dir = 1, say = "Everything had happened so suddenly that I missed my opportunity to greet her.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_night", dir = 1, actor = 102290, nameColor = "#a9f548", hidePaintObj = true, say = "Um, Commander... I'm getting nervous from how much you're staring at me...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", hidePaintObj = true, dir = 1, say = "I quickly shifted my eyes to the side.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_night", dir = 1, actor = 102290, nameColor = "#a9f548", hidePaintObj = true, say = "Um, if you don't need anything...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_night", dir = 1, actor = 102290, nameColor = "#a9f548", hidePaintObj = true, say = "I'll be off then...!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 0, type = "move", delay = 1.2, dur = 1, x = 2500 } } }, { side = 2, bgName = "bg_night", hidePaintObj = true, dir = 1, say = "Before I could utter a single word, Boise had already disappeared from the pier in what seemed like the blink of an eye.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { bgName = "bg_story_task", side = 2, dir = 1, hidePaintObj = true, say = "Even after returning to my office, I couldn't stop thinking about our new companion. I started to sift through the stacks of documents sitting on my desk.", flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", hidePaintObj = true, dir = 1, blackBg = true, say = "Boise, Brooklyn-class light cruiser... Actually, isn't her turn for secretary coming up soon?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }