return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "BEILALUOSI5", fadein = 1.5, scripts = { { mode = 1, stopbgm = true, sequence = { { "White Gallantry\n\n5 Drunken Stupor", 1 } } }, { side = 2, bgName = "bg_night", dir = 1, bgmDelay = 2, bgm = "story-1", say = "The Northern Parliament girls had me beat.", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", dir = 1, say = "I'd drank so much that I was feeling dizzy and disoriented. This was not at all how I wanted the day to end.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_night", dir = 1, actor = 705040, nameColor = "#a9f548", say = "Are we there yet, Comrade? We've been walking for aaaages.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_night", dir = 1, actor = 705040, nameColor = "#a9f548", say = "Geeeeesh, they just wouldn't let you off the hook back there, huh? Good thing I was there or you'd been stuck partying 'till morninnnng!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", dir = 1, say = "Belorussiya cried out from behind me. The normally gallant girl was drunk out of her mind, and her speech very much reflected that.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_night", dir = 1, actor = 705040, nameColor = "#a9f548", say = "You'd be passed out on the floorrrrr by now if I hadn't come to your rescue!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 705040, side = 2, bgName = "bg_night", nameColor = "#a9f548", dir = 1, say = "It's good to talk to people, but y– *hic*! You should be more selective, that's all.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_night", dir = 1, actor = 705040, nameColor = "#a9f548", say = "But then again, you're a kind and caring person, it's no wonder you shared drinks with everyone. I made a bet with Rossiya that this would happen, and clearly, I was right!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_107", dir = 1, say = "After asking around, I'd developed a fairly good idea of Belorussiya's character. It came at the cost of having to drink with everyone I talked to, though.", flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, effects = { { active = true, name = "memoryFog" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_107", dir = 1, actor = 705040, nameColor = "#a9f548", say = "We're back, Comrade? Good, then I'll just... Zzzzz...", effects = { { active = true, name = "memoryFog" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_107", dir = 1, say = "I took a seat, as did Belorussiya. Just like that, she collapsed onto me and dozed off.", effects = { { active = true, name = "memoryFog" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_107", dir = 1, actor = 702030, nameColor = "#a9f548", say = "Oh dear me. It seems you both bit off a little more than you can chew.", effects = { { active = true, name = "memoryFog" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_107", dir = 1, actor = 702040, nameColor = "#a9f548", say = "Indeed. You've clearly had enough drinks for one day. With that, I think it's time for the party to adjourn.", effects = { { active = true, name = "memoryFog" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_107", dir = 1, say = "The other girls started throwing me looks of concern.", effects = { { active = true, name = "memoryFog" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_107", dir = 1, say = "I'd hate to think that I forced them to call it for the night sooner than they would've liked...", effects = { { active = true, name = "memoryFog" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_107", dir = 1, actor = 705040, nameColor = "#a9f548", say = "Sorry to ask for a favor, Comrade, but... *hic*... help me back to the dorm...", effects = { { active = true, name = "memoryFog" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_107", dir = 1, say = "She helped me just earlier, and now it was my time to help her.", effects = { { active = true, name = "memoryFog" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", dir = 1, say = "Carrying her on my back, I took her to right outside her room.", flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, effects = { { active = false, name = "memoryFog" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", dir = 1, say = "The problem was, since all the Northern Parliament girls were attending the party, there was nobody else in the dormitory.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_night", dir = 1, actor = 705040, nameColor = "#a9f548", say = "What's the holdup, Comrade? I'm too drunk to walk by myself...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 705040, side = 2, bgName = "bg_night", nameColor = "#a9f548", dir = 1, say = "The door's unlocked, so just... open it. I want to get to bed...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", dir = 1, say = "Dropping her off just outside her room would not be decent of me. I had to carry her inside.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", dir = 1, say = "I mustered all my courage, turned the door handle, and stepped inside.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { bgName = "star_level_bg_1100", side = 2, dir = 1, blackBg = true, say = "Putting Belorussiya to bed relieved all the tension in me, both physically and mentally. Out of energy, I blacked out on the spot...", flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }