return { uiEffect = "", name = "浮岛机场BUFF2 武器LV1", cd = 0, picture = "0", aniEffect = "", desc = "", painting = "fudaojichang", id = 8804, effect_list = { { target_choise = "TargetNil", type = "BattleSkillFire", arg_list = { emitter = "BattleBulletEmitter", weapon_id = 769005, attack_attribute_convert = { A = 80, attr_type = "fleetGS", B = 400 } } }, { target_choise = "TargetNil", type = "BattleSkillFire", arg_list = { emitter = "BattleBulletEmitter", weapon_id = 769010, attack_attribute_convert = { A = 80, attr_type = "fleetGS", B = 400 } } } } }