return { uiEffect = "", name = "受伤瞬移", cd = 5, picture = "0", aniEffect = "", desc = "瞬移", painting = 0, id = 79075, effect_list = { { type = "BattleSkillTeleport", target_choise = { "TargetHarmNearest" }, arg_list = { delay = 1.6, targetRelativeRandom = { rear = 16, upper = 4, lower = 0, front = 8 } } }, { type = "BattleSkillPlayFX", target_choise = {}, arg_list = { delay = 1.5, effect = "shanshuo", casterRelativeCorrdinate = { vrt = 0, hrz = 0 } } } } }