return { uiEffect = "", name = "防鱼雷隔舱T1", cd = 0, picture = "0", aniEffect = "", desc = "防鱼雷隔舱T1", painting = 0, id = 6010, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetSelf", arg_list = { buff_id = 6011 } } } }