return { uiEffect = "", name = "航空掩护", cd = 0, picture = "0", desc = "每次执行空袭后降低己方先锋受到伤害", painting = 1, id = 3051, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetPlayerVanguardFleet", arg_list = { buff_id = 3050 } } } }