return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68151, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68161 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68171 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68152, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68162 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68172 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68153, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68163 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68173 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68154, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68164 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68174 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68155, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68165 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68175 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68156, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68166 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68176 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68157, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68167 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68177 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68158, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68168 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68178 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68159, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68169 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68179 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68160, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68170 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68180 } } } }, uiEffect = "", name = "加斯科涅弹幕PVE", cd = 0, picture = "0", desc = "加斯科涅弹幕", painting = 1, id = 19261, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68151, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68161 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68171 } } } }