return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64621 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64622 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64623 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64624 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64625 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64626 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64627 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64628 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64629 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64630 } } } }, uiEffect = "", name = "", cd = 0, picture = "0", desc = "", painting = 0, id = 14721, aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, 7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillProjectShelter", target_choise = "TargetNil", arg_list = { count = 10, effect = "shield03", duration = 5, box = { 4, 10, 15 }, offset = { 10, 0, -7.5 } } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 64621 } } } }