return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67221 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67222 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67223 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67224 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67225 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67226 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67227 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetSelf", arg_list = { buff_id = 11601, delay = 0.5 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67228 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetSelf", arg_list = { buff_id = 11601, delay = 0.5 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67229 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetSelf", arg_list = { buff_id = 11601, delay = 0.5 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67230 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetSelf", arg_list = { buff_id = 11601, delay = 0.5 } } } }, uiEffect = "", name = "格斗炮术", cd = 0, picture = "0", desc = "格斗炮术", painting = 1, id = 11600, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 67220 } } } }