return { uiEffect = "", name = "", cd = 0, picture = "0", desc = "", painting = 1, id = 106021, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { buff_id = 106022 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetFleetIndex", arg_list = { fleetPos = "Leader", buff_id = 106023 } } } }