return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61010 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61010 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61010 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61011 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61011 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61011 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61012 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61012 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61012 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61012 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }, uiEffect = "", name = "剑鱼出击!", cd = 0, picture = "0", desc = "剑鱼出击!", painting = 1, id = 10330, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61010 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHarm", arg_list = { buff_id = 10331 } } } }