return { id = "WorldG007", events = { { alpha = 0.3, code = { "EnterPort" }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/top/adapt/right_stage/btn_list/dock/port_button", triggerType = { 1 }, fingerPos = { posY = -22.1, posX = 122.17 } } }, { alpha = 0, waitScene = "WorldPortLayer", code = { "playStory" }, stories = { "GWORLDX007A" } }, { delay = 2, alpha = 0.3, code = { "clickOpreation" }, style = { text = "Tap the missions button to bring up the list of available missions! There will be more missions for you to take on as you progress the story!", mode = 2, dir = 1, char = "1", posY = 191.87, posX = 9.1 }, showSign = { type = 2, signList = { { signType = 4 } }, clickUI = { path = "OverlayCamera/Overlay/UIMain/WorldPortUI(Clone)/blur_panel/adapt/top/bottom_stage/btn/operation" } } }, { alpha = 0.3, code = { "clickShop" }, style = { text = "The item lineup in the store changes regularly, so don’t forget to give it a look whenever you dock in a port!", mode = 2, dir = 1, char = "1", posY = 191.87, posX = 9.1 }, showSign = { type = 2, signList = { { signType = 4 } }, clickUI = { path = "OverlayCamera/Overlay/UIMain/WorldPortUI(Clone)/blur_panel/adapt/top/bottom_stage/btn/supply" } } }, { alpha = 0.3, code = { "clickDockyard" }, style = { text = "Here at the dock you can repair your ships or update your fleet composition!", mode = 2, dir = 1, char = "1", posY = 191.87, posX = 9.1 }, showSign = { type = 2, signList = { { signType = 4 } }, clickUI = { path = "OverlayCamera/Overlay/UIMain/WorldPortUI(Clone)/blur_panel/adapt/top/bottom_stage/btn/dockyard" } } }, { alpha = 0, notifies = { { notify = "story update", body = { storyId = "WorldG007" } } } } } }