return {
id = "S021",
events = {
{
alpha = 0.19,
style = {
text = "Let's add your new ship to your formation.",
mode = 2,
dir = 1,
posY = 104.87,
posX = 4.77
},
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/formationButton",
triggerType = {
1
},
fingerPos = {
posY = -23.47,
posX = 86.45
}
}
},
{
alpha = 0.414,
waitScene = "FormationUI",
style = {
text = "Commander, do you remember what to do?",
mode = 2,
dir = -1,
posY = 0,
posX = 0
}
},
{
alpha = 0.385,
style = {
text = "Tap the empty slot in your team to add another ship.",
mode = 2,
dir = 1,
posY = 240,
posX = -88.52
},
ui = {
pathIndex = -1,
path = "/UICamera/Canvas/UIMain/FormationUI(Clone)/GridFrame/vanguard_3/tip",
triggerType = {
1
},
fingerPos = {
posY = 1.09,
posX = 39.88
}
}
},
{
alpha = 0.279,
style = {
text = "Select a ship to deploy.",
mode = 2,
dir = -1,
posY = 0,
posX = 0
},
ui = {
pathIndex = "#",
path = "UICamera/Canvas/UIMain/DockyardUI(Clone)/main/ship_container/ships",
image = {
source = "content/ship_icon",
isChild = true,
target = "content/ship_icon",
isRelative = true
},
triggerType = {
1
},
fingerPos = {
posY = -78.23,
posX = 63.68
}
}
},
{
alpha = 0.293,
style = {
text = "Next, tap confirm.",
mode = 2,
dir = 1,
posY = 0,
posX = 239.42
},
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/blur_panel/select_panel/confirm_button",
triggerType = {
1
},
fingerPos = {
posY = -22.37,
posX = 40.09
}
}
},
{
alpha = 0.441,
waitScene = "FormationUI",
style = {
text = "The vanguard is full! Our power shouldn't be underestimated!",
mode = 2,
dir = -1,
posY = 0,
posX = 0
}
},
{
alpha = 0.462,
style = {
text = "Let's head back to the main screen!",
mode = 2,
dir = -1,
posY = 226.21,
posX = -130.49
},
ui = {
pathIndex = -1,
path = "UICamera/Canvas/UIMain/FormationUI(Clone)/blur_panel/top/back_btn",
triggerType = {
1
},
fingerPos = {
posY = -40,
posX = 20
}
}
}
}
}