return {
id = "S009",
events = {
{
alpha = 0.35,
style = {
text = "Our next mission is to support the Eagles' aviation fleet combat drills. Tap Attack to get started.",
mode = 2,
dir = 1,
posY = 0,
posX = 0
},
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn",
triggerType = {
1
},
fingerPos = {
posY = -28.31,
posX = 19.34
}
},
code = {
2
}
},
{
alpha = 0.239,
waitScene = "LevelScene",
style = {
text = "Feeling like you need more firepower? Let's retreat for now and head back to port!",
mode = 2,
dir = -1,
posY = 0,
posX = 0
}
},
{
alpha = 0.326,
style = {
text = "Tap retreat.",
mode = 2,
dir = -1,
posY = 0,
posX = 0
},
ui = {
pathIndex = -1,
path = "/OverlayCamera/Overlay/UIMain/top/LevelStageView(Clone)/bottom_stage/normal/retreat_button",
triggerType = {
1
},
fingerPos = {
posY = -32.82,
posX = 11.94
}
}
},
{
alpha = 0.289,
style = {
text = "Yes, yes... This is just a tactical retreat!",
mode = 2,
dir = -1,
posY = 104.45,
posX = 203.04
},
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/Msgbox(Clone)/window/button_container/custom_button_1(Clone)",
triggerType = {
1
},
fingerPos = {
posY = -28.02,
posX = 53.3
}
}
}
}
}