return { id = "S001", events = { { alpha = 0.34, style = { text = "Are you the new Commander? Welcome to the world of Azur Lane. I'll be your teacher!", mode = 2, dir = 1, posY = 0, posX = 0 } }, { alpha = 0.359, style = { text = "First, let's build a new ship.", mode = 2, dir = 1, posY = -152.6, posX = 215.2 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/toTop/frame/bottomPanel/btm/buttons_container/buildButton", triggerType = { 1 }, fingerPos = { posY = -24.76, posX = 19.75 } } }, { alpha = 0.367, waitScene = "BuildShipScene", style = { text = "How about trying to build a light ship first?", mode = 1, dir = 1, posY = -46.82, posX = -126.5 }, ui = { pathIndex = -1, path = "/UICamera/Canvas/UIMain/BuildShipUI(Clone)/bg/main/gallery/toggle_bg/toggles/light/frame", triggerType = { 2 }, fingerPos = { posY = -24.76, posX = 19.75 } } }, { alpha = 0.235, style = { text = "Tap build to get started.", mode = 1, dir = 1, posY = -11.13, posX = 301.54 }, ui = { pathIndex = -1, path = "UICamera/Canvas/UIMain/BuildShipUI(Clone)/bg/main/gallery/start_btn", triggerType = { 1 }, fingerPos = { posY = -22.75, posX = 89.2 } } }, { alpha = 0.306, style = { text = "Once you've confirmed that you have enough resources, tap confirm!", mode = 1, dir = 1, posY = 65.31, posX = 103.3 }, ui = { pathIndex = -1, path = "/OverlayCamera/Overlay/UIMain/build_msg/window/btns/confirm_btn", triggerType = { 1 }, fingerPos = { posY = -24.49, posX = 21.42 } } } } }