return {
id = "S001",
events = {
{
alpha = 0.34,
style = {
text = "Are you the new Commander? Welcome to the world of Azur Lane. I'll be your teacher!",
mode = 2,
dir = 1,
posY = 0,
posX = 0
}
},
{
alpha = 0.359,
style = {
text = "First, let's build a new ship.",
mode = 2,
dir = 1,
posY = -152.6,
posX = 215.2
},
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/toTop/frame/bottomPanel/btm/buttons_container/buildButton",
triggerType = {
1
},
fingerPos = {
posY = -24.76,
posX = 19.75
}
}
},
{
alpha = 0.367,
waitScene = "BuildShipScene",
style = {
text = "How about trying to build a light ship first?",
mode = 1,
dir = 1,
posY = -46.82,
posX = -126.5
},
ui = {
pathIndex = -1,
path = "/UICamera/Canvas/UIMain/BuildShipUI(Clone)/bg/main/gallery/toggle_bg/toggles/light/frame",
triggerType = {
2
},
fingerPos = {
posY = -24.76,
posX = 19.75
}
}
},
{
alpha = 0.235,
style = {
text = "Tap build to get started.",
mode = 1,
dir = 1,
posY = -11.13,
posX = 301.54
},
ui = {
pathIndex = -1,
path = "UICamera/Canvas/UIMain/BuildShipUI(Clone)/bg/main/gallery/start_btn",
triggerType = {
1
},
fingerPos = {
posY = -22.75,
posX = 89.2
}
}
},
{
alpha = 0.306,
style = {
text = "Once you've confirmed that you have enough resources, tap confirm!",
mode = 1,
dir = 1,
posY = 65.31,
posX = 103.3
},
ui = {
pathIndex = -1,
path = "/OverlayCamera/Overlay/UIMain/build_msg/window/btns/confirm_btn",
triggerType = {
1
},
fingerPos = {
posY = -24.49,
posX = 21.42
}
}
}
}
}