return { id = "NG0022", events = { { ui = { path = "OverlayCamera/Overlay/UIMain/toTop/frame/bottomPanel/btm/buttons_container/technologyButton", triggerType = { 1 }, fingerPos = { rotateY = 0, posY = -28.1, rotateX = 0, rotateZ = 0, posX = 50.9 } } }, { style = { text = "Tap to open the Gear R&D interface.", mode = 1, dir = 1, posY = 0, posX = -60.9 }, ui = { path = "OverlayCamera/Overlay/UIMain/SelectTechnologyUI(Clone)/frame/bg/transform_btn", triggerType = { 1 }, fingerPos = { rotateY = 0, posY = -120.12, rotateX = 0, rotateZ = 0, posX = 131.46 } } }, { alpha = 0.4, style = { text = "Here, you can view the R&D pathways for the various pieces of gear you have.", mode = 1, dir = -1, posY = 0, posX = -396.33, ui = { path = "/UICamera/Canvas/UIMain/EquipmentTransformTreeUI(Clone)/Adapt/Left/EquipmentTypes/ViewPort/Content" } } }, { style = { text = "Drag the screen to view the possible products of each R&D pathway.", mode = 1, dir = 1, posY = 0, posX = -65.8 } }, { alpha = 0.4, style = { text = "Drag the screen to view the possible products of each R&D pathway.", mode = 1, dir = 1, posY = -253.44, posX = 151.52 }, ui = { path = "UICamera/Canvas/UIMain/EquipmentTransformTreeUI(Clone)/Adapt/Right/ViewPort/Content/11060/Item", triggerType = { 1 }, fingerPos = { rotateY = 0, posY = -92.07, rotateX = 0, rotateZ = 0, posX = 101.97 } } }, { alpha = 0.4, style = { text = "Gear R&D will use a piece of gear as its base material.", mode = 1, dir = -1, posY = -251.52, posX = -122.97, ui = { path = "OverlayCamera/Overlay/UIMain/EquipmentTransformUI(Clone)/Adapt/SourceEquip/Item" } } }, { alpha = 0.4, style = { text = "It will also require Coins and a certain amount of Gear Mats which can be earned from Operation Siren.", mode = 1, dir = -1, posY = 0, posX = -396.56, ui = { path = "OverlayCamera/Overlay/UIMain/EquipmentTransformUI(Clone)/Adapt/MaterialModule1/Item" } } }, { alpha = 0.4, style = { text = "Once you have everything you need, tap the Develop button to create your new gear!", mode = 1, dir = 1, posY = -215.3, posX = 337.29, ui = { path = "OverlayCamera/Overlay/UIMain/EquipmentTransformUI(Clone)/Adapt/ComposePanel" } } } } }