return {
	id = "NG0022",
	events = {
		{
			ui = {
				path = "OverlayCamera/Overlay/UIMain/toTop/frame/bottomPanel/btm/buttons_container/technologyButton",
				triggerType = {
					1
				},
				fingerPos = {
					rotateY = 0,
					posY = -28.1,
					rotateX = 0,
					rotateZ = 0,
					posX = 50.9
				}
			}
		},
		{
			style = {
				text = "Tap to open the Gear R&D interface.",
				mode = 1,
				dir = 1,
				posY = 0,
				posX = -60.9
			},
			ui = {
				path = "OverlayCamera/Overlay/UIMain/SelectTechnologyUI(Clone)/frame/bg/transform_btn",
				triggerType = {
					1
				},
				fingerPos = {
					rotateY = 0,
					posY = -120.12,
					rotateX = 0,
					rotateZ = 0,
					posX = 131.46
				}
			}
		},
		{
			alpha = 0.4,
			style = {
				text = "Here, you can view the R&D pathways for the various pieces of gear you have.",
				mode = 1,
				dir = -1,
				posY = 0,
				posX = -396.33,
				ui = {
					path = "/UICamera/Canvas/UIMain/EquipmentTransformTreeUI(Clone)/Adapt/Left/EquipmentTypes/ViewPort/Content"
				}
			}
		},
		{
			style = {
				text = "Drag the screen to view the possible products of each R&D pathway.",
				mode = 1,
				dir = 1,
				posY = 0,
				posX = -65.8
			}
		},
		{
			alpha = 0.4,
			style = {
				text = "Drag the screen to view the possible products of each R&D pathway.",
				mode = 1,
				dir = 1,
				posY = -253.44,
				posX = 151.52
			},
			ui = {
				path = "UICamera/Canvas/UIMain/EquipmentTransformTreeUI(Clone)/Adapt/Right/ViewPort/Content/11060/Item",
				triggerType = {
					1
				},
				fingerPos = {
					rotateY = 0,
					posY = -92.07,
					rotateX = 0,
					rotateZ = 0,
					posX = 101.97
				}
			}
		},
		{
			alpha = 0.4,
			style = {
				text = "Gear R&D will use a piece of gear as its base material.",
				mode = 1,
				dir = -1,
				posY = -251.52,
				posX = -122.97,
				ui = {
					path = "OverlayCamera/Overlay/UIMain/EquipmentTransformUI(Clone)/Adapt/SourceEquip/Item"
				}
			}
		},
		{
			alpha = 0.4,
			style = {
				text = "It will also require Coins and a certain amount of Gear Mats which can be earned from Operation Siren.",
				mode = 1,
				dir = -1,
				posY = 0,
				posX = -396.56,
				ui = {
					path = "OverlayCamera/Overlay/UIMain/EquipmentTransformUI(Clone)/Adapt/MaterialModule1/Item"
				}
			}
		},
		{
			alpha = 0.4,
			style = {
				text = "Once you have everything you need, tap the Develop button to create your new gear!",
				mode = 1,
				dir = 1,
				posY = -215.3,
				posX = 337.29,
				ui = {
					path = "OverlayCamera/Overlay/UIMain/EquipmentTransformUI(Clone)/Adapt/ComposePanel"
				}
			}
		}
	}
}