return { id = "NG001", events = { { alpha = 0.4, style = { text = "Commander, we've received a Distress Signal! Something terrible might've happened...", mode = 1, dir = 1, posY = -110, posX = 200 } }, { alpha = 0.4, style = { text = "Tap the Distress Signal button and search for the Signal's source!", mode = 1, dir = 1, posY = -110, posX = 200 } }, { code = 1, ui = { path = "/UICamera/Canvas/UIMain/LevelMainScene(Clone)/main/right_chapter/btn_signal" } }, { code = 2, ui = { path = "/UICamera/Canvas/UIMain/LevelMainScene(Clone)/entrance/enters/right_panel/btn_signal" } }, { alpha = 0.4, style = { text = "Also, I've heard that increasing your Signal Sensitivity lets you locate Signals in later Chapters...", mode = 1, dir = 1, posY = -70, posX = -190 } }, { alpha = 0.4, style = { text = "But that comes later! For now, just search for the source of that Distress Signal!", mode = 1, dir = 1, posY = -70, posX = -190 } }, { ui = { path = "/OverlayCamera/Overlay/UIMain/LevelSignalView(Clone)/panel/start_button" } }, { ui = { notfoundSkip = true, path = "/OverlayCamera/Overlay/UIMain/Msgbox(Clone)/window/button_container/custom_button_1(Clone)" } }, { alpha = 0.4, style = { text = "You found the source! Now, initiate a Rescue Mission immediately! If you dilly-dally, the Signal will disappear!", mode = 1, dir = 1, posY = 0, posX = 0 } }, { ui = { path = "/UICamera/Canvas/UIMain/LevelMainScene(Clone)/float/levels/items/Chapter_305/sub", fingerPos = { posY = -47, posX = -62.97 } } }, { style = { text = "You will run into enemy Submarines during Rescue Missions! Make sure you bring ships with the gear and stats needed to fight them!", mode = 1, dir = 1, alpha = 0.4, posY = -65, posX = -135 } } } }