return { id = 4001201, bgm = "story-french2", stages = { { { triggerType = 8, key = true, waveIndex = 900, preWaves = { 201 }, triggerParams = {} }, stageIndex = 1, failCondition = 1, timeCount = 300, backGroundStageID = 1, passCondition = 1, totalArea = { -75, 20, 90, 70 }, playerArea = { -75, 20, 42, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 0, waveIndex = 201, conditionType = 1, preWaves = {}, triggerParams = {}, spawn = { { monsterTemplateID = 10116401, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 }, bossData = { hpBarNum = 100, icon = "dunkeerke" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 20, addWeapon = { 593501 } }, { switchType = 1, switchTo = 2, index = 1, switchParam = 1, removeWeapon = { 593501 } }, { switchType = 1, switchTo = 3, index = 2, switchParam = 10, addWeapon = { 593502 } }, { switchParam = 2, switchTo = 4, index = 3, switchType = 1, setAI = 70068, removeWeapon = { 593502 } }, { switchType = 1, switchTo = 5, index = 4, switchParam = 15, addWeapon = { 593503 } }, { switchType = 1, switchTo = 6, index = 5, switchParam = 3, removeWeapon = { 593503 } }, { switchType = 1, switchTo = 7, index = 6, switchParam = 10, addWeapon = { 593504, 593507 } }, { switchType = 1, switchTo = 8, index = 7, switchParam = 2, removeWeapon = { 593507 } }, { switchType = 1, switchTo = 9, index = 8, switchParam = 15, addWeapon = { 593507 } }, { switchType = 1, switchTo = 10, index = 9, switchParam = 1, removeWeapon = { 593504, 593507 } }, { switchType = 1, switchTo = 11, index = 10, switchParam = 5, setAI = 70072 }, { switchType = 1, switchTo = 12, index = 11, switchParam = 8, setAI = 70070 }, { switchType = 1, switchTo = 0, index = 12, switchParam = 5, setAI = 70069 } } }, { monsterTemplateID = 10116402, delay = 0, moveCast = true, corrdinate = { -15, 0, 55 }, bossData = { hpBarNum = 100, icon = "rangbaer" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 30, addWeapon = { 593508 } }, { switchParam = 2, switchTo = 2, index = 1, switchType = 1, setAI = 70069, removeWeapon = { 593508 } }, { switchType = 1, switchTo = 3, index = 2, switchParam = 15, addWeapon = { 593509 } }, { switchType = 1, switchTo = 4, index = 3, switchParam = 3, removeWeapon = { 593509 } }, { switchType = 1, switchTo = 5, index = 4, switchParam = 30, setAI = 70070 }, { switchType = 1, switchTo = 6, index = 5, switchParam = 3, setAI = 70071 }, { switchType = 1, switchTo = 7, index = 6, switchParam = 10, addWeapon = { 593510, 593512 } }, { switchType = 1, switchTo = 8, index = 7, switchParam = 1, removeWeapon = { 593510, 593512 } }, { switchType = 1, switchTo = 0, index = 8, switchParam = 1, setAI = 70071 } } } } } } } }, fleet_prefab = {} }