return { id = 315011, map_id = 10001, bgm = "story-6", stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 1, waveIndex = 202, preWaves = {}, triggerParams = { timeout = 20 } }, { triggerType = 1, waveIndex = 203, preWaves = {}, triggerParams = { timeout = 40 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 296000, moveCast = true, score = 0, delay = 0, affix = true, corrdinate = { -5, 0, 55 }, bossData = { hpBarNum = 100, icon = "zhumo" }, phase = { { switchParam = 12, switchTo = 1, index = 0, switchType = 1, setAI = 10001, addWeapon = { 2013300 } }, { index = 1, removeWeapon = { 2013300, 2013302, 2013360, 2013520, 2013525 }, addWeapon = { 2013320 }, switchType = { 1, 2 }, switchParam = { 3, 0.5 }, switchTo = { 2, 6 } }, { index = 2, removeWeapon = { 2013320 }, addWeapon = { 2013350, 2013500, 2013505 }, switchType = { 1, 2 }, switchParam = { 12, 0.5 }, switchTo = { 3, 6 } }, { index = 3, removeWeapon = { 2013350, 2013500, 2013505 }, addWeapon = { 2013340, 2013510, 2013515 }, switchType = { 1, 2 }, switchParam = { 12, 0.5 }, switchTo = { 4, 6 } }, { index = 4, removeWeapon = { 2013340, 2013510, 2013515 }, addWeapon = { 2013321 }, switchType = { 1, 2 }, switchParam = { 3, 0.5 }, switchTo = { 5, 6 } }, { index = 5, removeWeapon = { 2013321 }, addWeapon = { 2013360, 2013520, 2013525 }, switchType = { 1, 2 }, switchParam = { 22, 0.5 }, switchTo = { 1, 6 } }, { switchType = 1, switchTo = 7, index = 6, switchParam = 2, removeWeapon = { 2013300, 2013320, 2013321, 2013340, 2013350, 2013360, 2013500, 2013505, 2013510, 2013515, 2013520, 2013525 } }, { switchType = 1, switchTo = 8, index = 7, switchParam = 5, addBuff = { 79012 } }, { switchParam = 16, switchTo = 9, index = 8, switchType = 1, removeWeapon = { 2013360, 2013540, 2013545 }, addWeapon = { 2013330, 2013530, 2013535 } }, { switchParam = 16, switchTo = 8, index = 9, switchType = 1, removeWeapon = { 2013330, 2013530, 2013535 }, addWeapon = { 2013370, 2013540, 2013545 } } } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 101 }, triggerParams = {} } } } }, fleet_prefab = {} }