return { desc_get = "", name = "海雾敌方生效buff", init_effect = "", id = 9621, time = 0, picture = "", desc = "", stack = 1, color = "yellow", icon = 9621, last_effect = "", effect_list = { { type = "BattleBuffField", trigger = {}, arg_list = { buff_id = 9622, target = "TargetAllHarm" } } } }