return { desc_get = "白龙剧情锁血24%", name = "白龙剧情锁血24%", init_effect = "", id = 9510, time = 0, picture = "", desc = "", stack = 1, color = "blue", icon = 9510, last_effect = "", effect_list = { { type = "BattleBuffLockHealth", trigger = { "onAttach", "onTakeDamage" }, arg_list = { rate = 0.24 } } } }