return { name = "干涉", init_effect = "", id = 74303, time = 8, picture = "", desc = "战斗对象对我方舰队造成X次伤害后,下一次伤害会导致我方舰队速度降低X%,持续Y秒", stack = 1, color = "red", icon = 74300, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffFixVelocity", trigger = { "onAttach" }, arg_list = { add = 0, mul = 7000 } } } }