return { time = 0, name = "战列竞技场加成", init_effect = "", picture = "", desc = "伤害降低20%", stack = 1, id = 65, icon = 65, last_effect = "", limit = { SYSTEM_SCENARIO, SYSTEM_ROUTINE }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.2, attr = "damageRatioBullet" } } } }