return { time = 0, name = "组徽", init_effect = "", id = 6491, picture = "", desc = "造成伤害上升", stack = 1, color = "red", icon = 6491, last_effect = "", effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.03, attr = "damageRatioBullet" } } } }