return { time = 0, name = "", init_effect = "", id = 6470, picture = "", desc = "", stack = 1, color = "red", icon = 6470, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { attrUpperBound = 4, attrLowerBound = 2, skill_id = 6470, attrInterval = "armorType" } } } }