return { time = 0, name = "", init_effect = "", id = 6416, picture = "", desc = "", stack = 1, color = "blue", icon = 6410, last_effect = "", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.15, attr = "damageRatioBullet" } } } }