return { time = 2, name = "损害管制-回血HOT", init_effect = "", picture = "", desc = "HOT", stack = 1, id = 5, icon = 5, last_effect = "Health", effect_list = { { type = "BattleBuffHOT", trigger = { "onUpdate" }, arg_list = { time = 1, maxHPRatio = 1 } } } }