return { time = 7, name = "", init_effect = "", picture = "", desc = "", stack = 1, id = 407, icon = 400, last_effect = "Darkness", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.08, attr = "injureRatio" } }, { type = "BattleBuffDOT", trigger = { "onUpdate" }, arg_list = { k = 0, attr = "cannonPower", time = 3, dotType = 1, number = 255 } } } }