return { time = 0, name = "AT·FIELD", init_effect = "", last_effect_cld_scale = true, picture = "", desc = "AT盾血量监听", stack = 1, id = 30000004, icon = 30000004, last_effect = "ATdun", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onHPRatioUpdate" }, arg_list = { buff_id = 30000003, hpOutInterval = true, target = "TargetSelf", hpLowerBound = 0.9 } } } }