return { time = 0, name = "势均力敌", init_effect = "", id = 241, picture = "", desc = "", stack = 1, color = "yellow", icon = 241, last_effect = "", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.06, attr = "damageRatioByAir" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.03, attr = "injureRatioByAir" } } } }