return { time = 0, name = "弹药充足", init_effect = "", id = 200, picture = "", desc = "舰队伤害提高10%", stack = 1, color = "yellow", icon = 200, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAttach" }, arg_list = { skill_id = 200 } } } }