return { desc_get = "鱼雷防御盾", name = "鱼雷防御盾", init_effect = "", id = 19503, time = 0, picture = "", desc = "鱼雷防御盾", stack = 1, color = "red", icon = 19500, last_effect = "", effect_list = { { id = 1, type = "BattleBuffShieldWall", trigger = { "onUpdate" }, arg_list = { effect = "shield05", count = 3, do_when_hit = "intercept", bulletType = 3, cld_list = { { box = { 3, 3, 7 }, offset = { 0, 0, -1.3 } } }, centerPosFun = function (slot0) return Vector3(2, -1.8, -1.2) end, rotationFun = function (slot0) return Vector3(0, 230, 0) end } }, { id = 2, type = "BattleBuffShieldWall", trigger = { "onUpdate" }, arg_list = { effect = "shield05", count = 3, do_when_hit = "intercept", bulletType = 3, cld_list = { { box = { 3, 3, 7 }, offset = { 0, 0, -1.8 } } }, centerPosFun = function (slot0) return Vector3(2, -1.8, 2.8) end, rotationFun = function (slot0) return Vector3(0, 130, 0) end } } } }