return { desc_get = "主炮炮弹修改为高爆弹,主炮进行2次攻击,切换为穿甲弹", name = "专业装填手", init_effect = "", id = 19091, time = 0, picture = "", desc = "主炮炮弹修改为高爆弹,主炮进行2次攻击,切换为穿甲弹", stack = 1, color = "red", icon = 19090, last_effect = "", effect_list = { { type = "BattleBuffShiftBullet", trigger = { "onAttach", "onRemove" }, arg_list = { bullet_id = 1402, index = { 1 } } }, { type = "BattleBuffCount", trigger = { "onFire" }, arg_list = { countTarget = 2, countType = 19091, index = { 1 } } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { delay = 1.5, count = 1, countType = 19091 } }, { type = "BattleBuffCastSkill", trigger = { "onRemove" }, arg_list = { skill_id = 19091, target = "TargetSelf" } } } }