return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, time = 1, name = "烟雾弹", init_effect = "", id = 14405, picture = "", desc = "概率发动", stack = 1, color = "blue", icon = 14405, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAttach" }, arg_list = { skill_id = 14402, target = "TargetSelf" } } } }