return { { effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.45 }, { 0.45, 1 } } } } } }, { effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.483 }, { 0.483, 1 } } } } } }, { effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.516 }, { 0.516, 1 } } } } } }, { effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.549 }, { 0.549, 1 } } } } } }, { effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.582 }, { 0.582, 1 } } } } } }, { effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.615 }, { 0.615, 1 } } } } } }, { effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.648 }, { 0.648, 1 } } } } } }, { effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.681 }, { 0.681, 1 } } } } } }, { effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.714 }, { 0.714, 1 } } } } } }, { effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.75 }, { 0.75, 1 } } } } } }, time = 3, name = "", init_effect = "", picture = "", desc = "概率触发", stack = 1, id = 14156, icon = 14155, last_effect = "", effect_list = { { type = "BattleBuffCastSkillRandom", trigger = { "onAttach" }, arg_list = { target = "TargetSelf", skill_id_list = { 14155, 14156 }, range = { { 0, 0.45 }, { 0.45, 1 } } } } } }