return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, time = 0, name = "", init_effect = "", id = 14140, picture = "", desc = "", stack = 1, color = "red", icon = 14140, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onStartGame" }, arg_list = { buff_id = 14141, target = "TargetSelf" } } } }