return { { exp_ratio = 0.01, desc = "战斗后,队伍中潜艇获得经验值增加1.0%", addition = { "1.0%(+1%)" }, ship_type = { 8 } }, { exp_ratio = 0.02, desc = "战斗后,队伍中潜艇获得经验值增加2.1%", addition = { "2.0%(+1%)" }, ship_type = { 8 } }, { exp_ratio = 0.03, desc = "战斗后,队伍中潜艇获得经验值增加3.2%", addition = { "3.0%(+1%)" }, ship_type = { 8 } }, { exp_ratio = 0.04, desc = "战斗后,队伍中潜艇获得经验值增加4.3%", addition = { "4.0%(+1%)" }, ship_type = { 8 } }, { exp_ratio = 0.05, desc = "战斗后,队伍中潜艇获得经验值增加5.4%", addition = { "5.0%(+1%)" }, ship_type = { 8 } }, { exp_ratio = 0.06, desc = "战斗后,队伍中潜艇获得经验值增加6.5%", addition = { "6.0%(+1%)" }, ship_type = { 8 } }, { exp_ratio = 0.07, desc = "战斗后,队伍中潜艇获得经验值增加7.6%", addition = { "7.0%(+1%)" }, ship_type = { 8 } }, { exp_ratio = 0.08, desc = "战斗后,队伍中潜艇获得经验值增加8.7%", addition = { "8.0%(+1%)" }, ship_type = { 8 } }, { exp_ratio = 0.09, desc = "战斗后,队伍中潜艇获得经验值增加9.8%", addition = { "9.0%(+1.2%)" }, ship_type = { 8 } }, { exp_ratio = 0.1, desc = "战斗后,队伍中潜艇获得经验值增加10.0%", addition = { "10.0%" }, ship_type = { 8 } }, desc_get = "", name = "训练有素", init_effect = "", id = 13970, time = 0, picture = "", desc = "", exp_ratio = 0.01, stack = 1, color = "yellow", icon = 13970, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 13971, target = "TargetSelf", time = 15 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 13972, target = "TargetSelf" } } }, ship_type = { 8 } }