return { { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "damageRatioBullet", index = { 2 } } }, { type = "BattleBuffCount", trigger = { "onTorpedoWeaponFire" }, arg_list = { countTarget = 3, countType = 12660 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 12660 } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.322, attr = "damageRatioBullet", index = { 2 } } }, { type = "BattleBuffCount", trigger = { "onTorpedoWeaponFire" }, arg_list = { countTarget = 3, countType = 12660 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 12660 } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.344, attr = "damageRatioBullet", index = { 2 } } }, { type = "BattleBuffCount", trigger = { "onTorpedoWeaponFire" }, arg_list = { countTarget = 3, countType = 12660 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 12660 } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.366, attr = "damageRatioBullet", index = { 2 } } }, { type = "BattleBuffCount", trigger = { "onTorpedoWeaponFire" }, arg_list = { countTarget = 3, countType = 12660 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 12660 } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.388, attr = "damageRatioBullet", index = { 2 } } }, { type = "BattleBuffCount", trigger = { "onTorpedoWeaponFire" }, arg_list = { countTarget = 3, countType = 12660 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 12660 } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.41, attr = "damageRatioBullet", index = { 2 } } }, { type = "BattleBuffCount", trigger = { "onTorpedoWeaponFire" }, arg_list = { countTarget = 3, countType = 12660 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 12660 } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.432, attr = "damageRatioBullet", index = { 2 } } }, { type = "BattleBuffCount", trigger = { "onTorpedoWeaponFire" }, arg_list = { countTarget = 3, countType = 12660 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 12660 } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.454, attr = "damageRatioBullet", index = { 2 } } }, { type = "BattleBuffCount", trigger = { "onTorpedoWeaponFire" }, arg_list = { countTarget = 3, countType = 12660 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 12660 } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.476, attr = "damageRatioBullet", index = { 2 } } }, { type = "BattleBuffCount", trigger = { "onTorpedoWeaponFire" }, arg_list = { countTarget = 3, countType = 12660 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 12660 } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.5, attr = "damageRatioBullet", index = { 2 } } }, { type = "BattleBuffCount", trigger = { "onTorpedoWeaponFire" }, arg_list = { countTarget = 3, countType = 12660 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 12660 } } } }, name = "前三轮鱼雷伤害上升", init_effect = "jinengchufared", id = 12661, time = 0, picture = "", desc = "前三轮鱼雷伤害上升", stack = 1, color = "blue", icon = 12660, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = {} }