return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, time = 0, name = "", init_effect = "", id = 12581, picture = "", desc = "", stack = 1, color = "red", icon = 12580, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onAllInStrikeSteady" }, arg_list = { buff_id = 12582 } } } }