return { time = 1, name = "神射手", init_effect = "", picture = "", desc = "使得非装备武器发射的子弹暴击率提高100%", stack = 1, id = 11871, icon = 11871, last_effect = "", effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 1, attr = "cri", index = { -1 } } } } }