return { { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3000, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3300, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3600, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3900, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4200, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4500, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4800, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 5200, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 5600, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 6000, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }, desc_get = "主炮开火时,有30.0%(满级60.0%)概率朝自己前方发射一轮专属弹幕(威力依据技能等级)", name = "雾岛技能", init_effect = "", id = 11271, time = 0, picture = "", desc = "主炮开火时,有$1概率朝自己前方发射一轮专属弹幕(威力依据技能等级)", stack = 1, color = "red", icon = 11271, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3000, skill_id = 11270, target = "TargetSelf", time = 12 } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 11272, target = "TargetSelf" } } } }