return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "", name = "鹰之顽抗", init_effect = "", id = 11260, time = 0, picture = "", desc = "", stack = 1, color = "red", icon = 11260, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { quota = 2, skill_id = 11260, target = "TargetSelf" } } } }