return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "战斗内,第一轮炮击伤害提高$1,主炮炮击命中敌人时,使目标受到伤害提高$2,持续8秒", name = "约克公爵2技能", init_effect = "", id = 11110, time = 0, picture = "", desc = "战斗内,第一轮炮击伤害提高$1,主炮炮击命中敌人时,使目标受到伤害提高$2,持续8秒", stack = 1, color = "yellow", icon = 11110, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { skill_id = 11110 } }, { type = "BattleBuffAddBuff", trigger = { "onStartGame" }, arg_list = { buff_id = 11111, target = "TargetSelf" } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 11112, weaponType = 23, index = { 1 } } } } }