return { name = "鬼神演舞", init_effect = "jinengchufablue", id = 10942, time = 5, picture = "", desc = "提高机动属性", stack = 1, color = "red", icon = 10942, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 3000, attr = "dodgeRate" } } } }